{"id":59,"date":"2024-06-16T19:36:04","date_gmt":"2024-06-16T17:36:04","guid":{"rendered":"https:\/\/godot.luismaseda.com\/?page_id=59"},"modified":"2024-06-17T10:46:01","modified_gmt":"2024-06-17T08:46:01","slug":"curso-de-gdscript-intermedio-para-godot-4-devmark","status":"publish","type":"page","link":"https:\/\/godot.luismaseda.com\/?page_id=59","title":{"rendered":"Curso de Gdscript Intermedio para Godot 4 (DevMark)"},"content":{"rendered":"\n<p>En esta serie aprender\u00e1s como usar las clases y un poco de programaci\u00f3n orientada a objetos con GDScript y Godot<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><i class=\"fab fa-youtube\"><\/i> V\u00eddeo 1 &#8211; \u00bfQu\u00e9 son las clases y objetos en programaci\u00f3n? 3:29 :&nbsp;<i class=\"far fa-comment\"><\/i><\/li>\n\n\n\n<li><i class=\"fab fa-youtube\"><\/i> V\u00eddeo 2 &#8211; \u00bfC\u00f3mo crear Clases y Objetos? 4 7:56 :&nbsp;<i class=\"far fa-comment\"><\/i><\/li>\n\n\n\n<li><i class=\"fab fa-youtube\"><\/i> V\u00eddeo 3 &#8211; \u00bfQu\u00e9 es la Herencia y Sobrescritura en Programaci\u00f3n? 4:21 :&nbsp;<i class=\"far fa-comment\"><\/i><\/li>\n\n\n\n<li><i class=\"fab fa-youtube\"><\/i> V\u00eddeo 4 &#8211; Herencia y Sobrescritura en GDScript 5:08 :&nbsp;<i class=\"far fa-comment\"><\/i><\/li>\n\n\n\n<li><i class=\"fab fa-youtube\"><\/i> V\u00eddeo 5 &#8211; \u00bfQue es el M\u00e9todo constructor Init 4 8:35 :&nbsp;<i class=\"far fa-comment\"><\/i><\/li>\n\n\n\n<li><i class=\"fab fa-youtube\"><\/i> V\u00eddeo 6 &#8211; Se\u00f1ales en los nodos 9:29 :&nbsp;<i class=\"far fa-comment\"><\/i><\/li>\n\n\n\n<li><i class=\"fab fa-youtube\"><\/i> V\u00eddeo 7 &#8211; Crear Se\u00f1ales Personalizadas en Godot 4 9:25 :&nbsp;<i class=\"far fa-comment\"><\/i><\/li>\n\n\n\n<li><i class=\"fab fa-youtube\"><\/i> V\u00eddeo 8 &#8211; Como usar los Autoloads o Singleton en Godot 9:09 :&nbsp;<i class=\"far fa-comment\"><\/i><\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/godot.luismaseda.com\/?page_id=11\">Volver<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>En esta serie aprender\u00e1s como usar las clases y un poco de programaci\u00f3n orientada a objetos con GDScript y Godot<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-59","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/godot.luismaseda.com\/index.php?rest_route=\/wp\/v2\/pages\/59","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/godot.luismaseda.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/godot.luismaseda.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/godot.luismaseda.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/godot.luismaseda.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=59"}],"version-history":[{"count":2,"href":"https:\/\/godot.luismaseda.com\/index.php?rest_route=\/wp\/v2\/pages\/59\/revisions"}],"predecessor-version":[{"id":116,"href":"https:\/\/godot.luismaseda.com\/index.php?rest_route=\/wp\/v2\/pages\/59\/revisions\/116"}],"wp:attachment":[{"href":"https:\/\/godot.luismaseda.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=59"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}